
ENT.Base 			= "base_anim"
ENT.Type 			= "anim"

ENT.PrintName		= "Base Plane"
ENT.Author			= "Dr. Matt/Hornetnest/WeltEnSTurm"
ENT.Category			= "WAC Planes"
ENT.Contact    		= ""
ENT.Purpose 			= ""
ENT.Instructions 		= ""

ENT.Spawnable			= false
ENT.AdminSpawnable	= false
ENT.SmokePos		= Vector(-75,0,20)
ENT.FirePos			= Vector(-60,0,60)
ENT.ThirdPDist		= 350

function ENT:AddSeatTable()
	return {
		[1]={
			Pos=Vector(68, 0, 48),
			ExitPos=Vector(72,70,0),
			wep={
				[1]=WAC.Helicopter.GetWeapon("No Weapon"),
			},
		},
	}
end

function ENT:AddSounds()
	self.Sound={
		Start=CreateSound(self.Entity,"HelicopterVehicle/HeliStart.mp3"),
		Blades=CreateSound(self.Entity,"vehicles/Airboat/fan_blade_idle_loop1.wav"),
		Engine=CreateSound(self.Entity,"WAC/Heli/heli_loop_int.wav"),
		MissileAlert=CreateSound(self.Entity,"HelicopterVehicle/MissileNearby.mp3"),
		MissileShoot=CreateSound(self.Entity,"HelicopterVehicle/MissileShoot.mp3"),
		MinorAlarm=CreateSound(self.Entity,"HelicopterVehicle/MinorAlarm.mp3"),
		LowHealth=CreateSound(self.Entity,"HelicopterVehicle/LowHealth.mp3"),
		CrashAlarm=CreateSound(self.Entity,"HelicopterVehicle/CrashAlarm.mp3"),
	}
end
